BNB4UR • Scenario 02 BNB4UR package • Group: 18–30 years • 180 minutes • 15–20 participants • Language: English • Format: in-person

Scenario 02 — Participatory Budgeting and Local Volunteering: from an idea to a 60‑second pitch

BNB4UR package • Group: 18–30 years • 180 minutes • 15–20 participants • Language: English • Format: in-person

180 minutes 15–20 participants Group: 18–30 years Format: in-person

Materials (interactive + printable)

The forms below reproduce the handouts and complement the “Support map” and the pitch scoring rubric. You can fill out and print each block.

1. Goal summary and session logic

Overall objective: participants learn a simple pathway to local engagement (participatory budgeting/NGO/volunteering) and design a social micro‑project ready to present in a 60‑second pitch.
Logic: needs diagnosis → solution design → implementation plan (volunteering + budget) → pitch and prioritisation.
Outputs: 1) micro‑project canvas (1 page), 2) rough budget and volunteering plan, 3) 60‑second pitch, 4) contact list to NGOs/institutions (Support map).

Note: we work with a participatory budgeting simulation (rules vary by city). We focus on the logic: problem → solution → implementation → impact.

2. Learning outcomes (knowledge • skills • attitudes)

Knowledge

  • understands the differences between: participatory budgeting (PB), a grant/subsidy, volunteering;
  • knows the basic elements of a project description: problem, audience, goal, activities, results, indicators, risks, partners.

Skills

  • formulates the problem and audience (personas), and a SMART goal;
  • plans activities and responsibilities (volunteer roles), basic costing (cost categories, scale);
  • prepares a 60‑second pitch (problem → solution → who it helps → what is needed → impact).
  • Attitudes: agency, cooperation, openness to diversity, ethics of volunteering.

3. Organisational parameters

Room: “U‑shape” setup + 3–4 tables (4–5 people), 1 flipchart + markers, projector; dot stickers; clock/timer.

Printable materials (A4, 1 per person):

Card P1 — Micro‑project canvas

Card P2 — Budget and resources (rough cost estimate)

Card P3 — Volunteer roles and 30‑day schedule

Card P4 — Indicators and impact

Card 1 — Support map (people/NGOs/online)

PITCH Rubric P1 — 60‑second scoring (for jury/peers)

Evaluation tools: Mentimeter (pre/post, scale 1–5): Questions 1–3 below.

4. Mentimeter — questions (PRE & POST)

Tip: in POST, also ask: “What will you implement within 7 days?” — note it in the margin of Card P3.

Questions (scale 1–5)

  1. “I can describe a local problem and its audience (personas).”
  2. “I know what elements a micro‑project consists of (goal, activities, budget, volunteering).”
  3. “I know at least one pathway for engagement (PB/NGO/volunteering) and a support contact.”

5. Detailed agenda (180’)

0–15’Opening and ground rules

Module aim: safety, clarity of the objective and outputs.
What should happen: participants know the plan and ground rules (voluntary participation, confidentiality, right to pause, kindness).
Instructions: introduce the topic, show the final outputs (Canvas, budget, pitch), hand out card sets.
Materials: “Plan and goals” slide, cards P1–P4, Card 1, and PITCH Rubric P1.

15–25’Icebreaker “Neighbourhood resources map”

Aim: activate knowledge about the area and existing resources.
Format: group work at tables.
Instructions: draw a sketch of your area (streets/institutions/NGOs, meeting places). Mark 3 places where you can do something for free (library, park, community centre).
Outcome: a ready list of venues/rooms for activities + initial partnerships.
Link to stories: H6 “Petro – contacts” (university/NGO network), H8 “Nadia – single mother” (childcare needs during events).

25–35’Mentimeter PRE

Aim: baseline.
Instructions: 3 questions (section 4), scale 1–5, show averages.

35–60’MODULE 1 — Needs diagnosis and personas (25’)

Module aim: identify a real problem and a person/target group.
Format: table work (4–5 people).
Materials: Card P1 (sections A–C: Problem, Audience, Initial goal).
Detailed instructions:

Problem (10’): each team chooses 1 problem from the list or their own (e.g., language barrier A0–A1; lack of companionship/friends; city orientation; childcare for single mothers; eco‑savings; digital safety; “buddy” for offices).

Personas (8’): describe 1–2 audiences (“who?” age, situation, obstacles, needs).

Initial goal (7’): in 1 sentence, formulate what will change after the activity (SMART attempt).
Success criteria: the problem is specific, not generic; persona described with concrete details; the goal is not an activity (e.g., not “we will run a workshop”, but “X people will overcome the barrier and…”).

60–75’MODULE 1B — Problem tree → solutions (15’)

Aim: move from problem to causes and ideas.
Instructions: draw a mini “tree”:

Effects (what is happening now?),

Core problem,

Causes (3–5),

Next to it, list solutions (1 per cause).
Outcome: a list of candidate activities for the Canvas (section D).

75–85’BREAK (10’)
85–120’MODULE 2 — Design: micro‑project Canvas (35’)

Module aim: fill in Card P1 (Canvas) sections D–I and prepare an outline of budget/resources.
Materials: Card P1 (full), Card P2 (Budget and resources), Card P3 (Roles and schedule), Card P4 (Indicators).
Detailed instructions:

D. Activities (10’): choose max 2–3 activities, each with a short description (what? where? for whom? how many people?).

E. Partners and resources (5’): list 2–3 partners (e.g., library, NGO KIS, university), places and things (room, projector).

F. Risks and Plan B (5’): e.g., low attendance → “buddy + phone reminders”; language barrier → pictorial version, volunteer interpreters.

G. Budget (rough) (8’): for the simulated limit of PLN 5,000, indicate categories: materials, services, rental, promotion; mark what can be obtained through volunteering/partners instead of spending.

H. Indicators (3’): pick 2–3 measurable (e.g., number of participants, % declaring “I feel more confident”, number of “buddy” pairs).

I. Accessibility and inclusion (4’): simplified language, childcare (partnership), venue accessibility, hours friendly to working people.

Success criteria: coherence Problem → Activities → Indicators, realistic budget, inclusion of volunteers/partners.

120–130’Energizer “Elevator Pitch” (10’)

Aim: prepare to speak briefly and clearly.
Instructions: in pairs, practice a 30‑second project description, swap roles after 5 min; note down 1 strong phrase.

130–160’MODULE 3 — 60‑second pitch + prioritisation (30’)

Module aim: learn to present the project and gather feedback.
Materials: PITCH Rubric P1 (for jury/everyone), voting dots, timer.
Instructions:

Each team has 60 seconds for the pitch:

The problem and for whom;

What we will do (2–3 activities);

What is needed (budget/partners/volunteers);

What impact and how we will measure it.

The rest of the teams (and the trainer) score using the rubric (0–2 pts per criterion).

Dot voting (3 min): each participant has 2 dots for projects with the greatest impact and feasibility.

Debrief (5’): what was clear, what to strengthen?
Success criteria: clarity, coherence, realism, impact, budget basics.

160–170’Mentimeter POST + reflection (10’)

Aim: close the process and assess growth.
Instructions: the same 3 questions as at the beginning + open question “What is the next step you will take within 7 days?”.
Documentation: photo of results, collected cards P1–P4.

170–180’Closing and “small step” (10’)

Aim: turn the plan into action.
Instructions: on Card P3, write the date of the first contact to a partner/NGO or publishing the event. Take a photo of the “small steps” (evidence for the report).

6. Facilitation good practices

From specifics to theory: start with needs and personas, only then names of project types.

Fewer actions, but better: max 2–3 actions in a project — easier to deliver.

Include the stories: H6 Petro (contact network) ⇒ partners; H8 Nadia (childcare) ⇒ accessibility.

Volunteering ethics: volunteering is not “free work forever” — it means meaningful roles, training, support, and thanks/certificates.

7. Adaptations, Plan B, variants

Language barrier: pictograms, ready-made sample pitch phrases; mixed-language pairs.

No projector: print mini slides and distribute to tables.

Less time (120’): shorten M1 to 20’, M2 to 25’, keep a full 25’ for the pitch.

More time (+30’): add a “communication plan” (social post, Canva graphic) and a sample post.

8. Evaluation and reporting indicators

Mentimeter PRE/POST — 3 questions (section 4).

Outputs: Cards P1–P4 (scan/photo), scores from PITCH Rubric P1, list of “small steps”.

Attendance and consents: attendance list, consent to photograph outputs.

9. Printable handouts (ready-to-use)

11. Trainer checklist (before/after)

Before: print cards P1–P4, Card 1, PITCH Rubric P1; Mentimeter prepared; dot stickers; timer.
After: photos of canvases, collected scoring rubrics, Mentimeter results saved, list of “small steps” (for follow‑up).